Manga
Manga (Japanese: 漫画, IPA: [maŋga]) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term "manga" is used in Japanese to refer to both comics and cartooning, and outside Japan it is used specifically for comics originally published in Japan.
Contemporary manga originated in the post‑World War II period, influenced by traditional Japanese art, the American comic strips brought by the occupying forces, and the works of pioneering artists like Osamu Tezuka. Manga is typically published in serialized form in dedicated magazines, and individual story arcs are later collected into tankōbon volumes. The industry is a major part of Japanese publishing and has gained a worldwide audience, being translated into many languages.
Overview
Manga covers an extremely broad range of genres and subjects, including action‑adventure, romance, sports, historical drama, comedy, science fiction, horror, erotica, and business. The typical reading direction is from right to left, which reflects the traditional Japanese writing system. Many manga series are adapted into anime (animated adaptations), live‑action films, television dramas, and video games.
Terminology
In Japanese, “manga” refers to all kinds of cartooning, comics, and animation. Among English speakers, “manga” has the stricter meaning of “Japanese comics”, while “anime” (from animēshon) denotes the animated counterpart. An analogous term “manhua” is used for Chinese comics, and “manhwa” for Korean comics.
History
The roots of manga can be traced to ancient Japanese scrolls such as the Chōjū-giga (12th–13th century), which depicted animals and humans in satirical, narrative scenes. In the Edo period (1603–1868), kibyōshi (illustrated picture books) and ukiyo-e prints by artists like Hokusai (who coined the term “manga” in his Hokusai Manga sketchbooks) provided early examples of sequential art.
The modern manga industry emerged after World War II. The key figure was Osamu Tezuka (1928–1989), a medical doctor turned cartoonist. Influenced by Disney animation and early American comics (such as those of George McManus and Milton Caniff), Tezuka developed a cinematic style with dynamic panel layouts, expressive characters, and long‑form storytelling. His 1947 work Shin Takarajima (New Treasure Island) and the 1952 series Tetsuwan Atom (Astro Boy) set new standards for narrative complexity and visual rhythm.
During the 1960s and 1970s, the market expanded with dedicated magazines such as Shōnen Jump (1968) and Shōjo Comic (1967). New genres emerged, including gekiga (“dramatic pictures”) – a more realistic and adult‑oriented style pioneered by Yoshihiro Tatsumi. The 1980s and 1990s brought international recognition through works like Akira (Katsuhiro Otomo), Dragon Ball (Akira Toriyama), and Sailor Moon (Naoko Takeuchi). Today manga is a global phenomenon, with major digital platforms allowing simultaneous worldwide releases.
Characteristics
While manga varies greatly, several common stylistic and structural features exist:
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Art style: Large, expressive eyes (influenced by Disney and Tezuka) are common, but many genres use more realistic or minimalist drawing. Backgrounds are often detailed, and speed lines and action effects are typical.
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Panel layout: Unconventional, dynamic panel shapes and overlapping panels are used to control pacing and emotion.
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Symbolic expressions: Standardized visual metaphors such as a sweatdrop (embarrassment), a popping vein (anger), or cross‑hatched shadows (menace).
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Reading order: Pages are read from right to left, top to bottom. When translated, some publishers preserve this order, while others mirror the pages (less common today).
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Black and white: Most manga is published in black and white due to production costs, deadlines, and artistic tradition, though colour pages are used for special chapters or cover art.
Demographics and genres
Manga is marketed toward specific demographic groups, with typical categories:
| Demographic target | Typical manga magazines and examples |
|---|---|
Children - Kodomo |
Crayon Shin-chan, Doraemon |
Boys - Shōnen |
Weekly Shōnen Jump – One Piece, Naruto |
Girls - Shōjo |
Ciao, Nakayoshi – Fruits Basket, Ouran High School Host Club |
Young men - Seinen |
Weekly Manga Morning – Berserk, Ghost in the Shell |
Young women - Josei |
Kiss, Feel Young – Nodame Cantabile, Paradise Kiss |
Genres within these categories include action, comedy, horror, isekai (other world), mecha (giant robots), slice‑of‑life, sports, and yuri/yaoi (same‑sex romance).
Production and publishing
A manga series typically begins with a writer and an artist (often the same person). The creator submits a draft to a magazine publisher; if accepted, the work is serialised weekly or monthly. Each chapter is typically 15–40 pages. After enough chapters have accumulated, they are collected into tankōbon (book volumes) with extra content and corrections.
Digital manga (web manga) has grown rapidly, with platforms like Shonen Jump+, Comic Walker, and Pixiv Comic. Some web manga debut online and later receive print editions or anime adaptations.
Manga artists often work under extreme deadlines, with assistants helping with backgrounds, inking, and tones. Well‑known manga artists include Rumiko Takahashi (the wealthiest manga creator), Eiichiro Oda, and Hiromu Arakawa.
Global influence
Since the 1980s, manga has strongly influenced international comics and animation. In Europe and the Americas, the “manga aesthetic” appears in original English‑language manga (OEL manga) and hybrid works such as Scott Pilgrim. Manga conventions, fan translations (scanlations), and digital distribution have contributed to its worldwide spread.
Major publishers outside Japan include:
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North America: Viz Media, Kodansha USA, Yen Press, Dark Horse Manga
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Europe: Kana (France), Carlsen Manga (Germany), Planeta Cómic (Spain)
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Other regions: Shogakukan Asia, Tokyopop (revived)
Manga sales accounted for an estimated 20–30% of the U.S. comics market in the early 2020s, and in many European countries it represents the largest comic book category.
See also
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Anime
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Light novel
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Osamu Tezuka
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Lists of manga
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Japanese art
References
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Gravett, Paul. Manga: Sixty Years of Japanese Comics. Laurence King Publishing, 2004.
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Schodt, Frederik L. Manga! Manga! The World of Japanese Comics. Kodansha International, 1983.
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Ōgi, Fusami. "Gender and Manga: The Emergence of Female Readership and Production". International Journal of Comic Art, 2004.
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Kinsella, Sharon. Adult Manga: Culture and Power in Contemporary Japanese Society. University of Hawaiʻi Press, 2000.
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"Manga". Encyclopædia Britannica. Retrieved 2026-06-09.
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